Adherence, frequency, and long‐term follow‐up of video game‐based treatments in patients with attention‐deficit/hyperactivity disorder: A systematic review

Bibliographic Details
Title: Adherence, frequency, and long‐term follow‐up of video game‐based treatments in patients with attention‐deficit/hyperactivity disorder: A systematic review
Authors: Lucía Caselles‐Pina, Aaron Sújar, Alejandro Quesada‐López, David Delgado‐Gómez
Source: Brain and Behavior, Vol 13, Iss 11, Pp n/a-n/a (2023)
Publisher Information: Wiley, 2023.
Publication Year: 2023
Collection: LCC:Neurosciences. Biological psychiatry. Neuropsychiatry
Subject Terms: attention‐deficit/hyperactivity disorder, cognitive training, review, video games, Neurosciences. Biological psychiatry. Neuropsychiatry, RC321-571
More Details: Abstract Background Attention‐deficit/hyperactivity disorder (ADHD) is a prevalent neurodevelopmental disorder in children and adolescents. Recent studies show that video games have great potential for the treatment and rehabilitation of ADHD patients. The aim of the present review is to systematically review the scientific literature on the relationship between video games and ADHD, focusing on adherence to treatment, frequency of the intervention, and the long‐term follow‐up of video games in children and adolescents with ADHD. Methods The preferred reporting items for systematic reviews and meta‐analyses guidelines were adopted. The review protocol was registered in PROSPERO database. We searched in three databases, PubMed, Medline, and Web of Science to identify studies examining the association between video game interventions in ADHD patients. Results A total of 18 empirical studies met the established inclusion criteria. The results showed that video games‐based interventions can be used to improve ADHD symptoms and display high adherence to treatment. In addition, in the studies reviewed, the most common intervention frequency is 30 min three to five times per week. However, there is little evidence from studies with video games showing long‐term effects in patients with ADHD. Conclusion Video games are useful and effective interventions that can complement traditional treatments in patients with ADHD.
Document Type: article
File Description: electronic resource
Language: English
ISSN: 2162-3279
Relation: https://doaj.org/toc/2162-3279
DOI: 10.1002/brb3.3265
Access URL: https://doaj.org/article/f689bc8a806348a4ae861ce75d22f3e9
Accession Number: edsdoj.f689bc8a806348a4ae861ce75d22f3e9
Database: Directory of Open Access Journals
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More Details
ISSN:21623279
DOI:10.1002/brb3.3265
Published in:Brain and Behavior
Language:English