SoccerNet 2022 Challenges Results

Bibliographic Details
Title: SoccerNet 2022 Challenges Results
Authors: Giancola, Silvio, Cioppa, Anthony, Deliège, Adrien, Magera, Floriane, Somers, Vladimir, Kang, Le, Zhou, Xin, Barnich, Olivier, De Vleeschouwer, Christophe, Alahi, Alexandre, Ghanem, Bernard, Van Droogenbroeck, Marc, Darwish, Abdulrahman, Maglo, Adrien, Clapés, Albert, Luyts, Andreas, Boiarov, Andrei, Xarles, Artur, Orcesi, Astrid, Shah, Avijit, Fan, Baoyu, Comandur, Bharath, Chen, Chen, Zhang, Chen, Zhao, Chen, Lin, Chengzhi, Chan, Cheuk-Yiu, Hui, Chun Chuen, Li, Dengjie, Yang, Fan, Liang, Fan, Da, Fang, Yan, Feng, Yu, Fufu, Wang, Guanshuo, Chan, H. Anthony, Zhu, He, Kan, Hongwei, Chu, Jiaming, Hu, Jianming, Gu, Jianyang, Chen, Jin, Soares, João V. B., Theiner, Jonas, De Corte, Jorge, Brito, José Henrique, Zhang, Jun, Li, Junjie, Liang, Junwei, Shen, Leqi, Ma, Lin, Chen, Lingchi, Marques, Miguel Santos, Azatov, Mike, Kasatkin, Nikita, Wang, Ning, Jia, Qiong, Pham, Quoc Cuong, Ewerth, Ralph, Song, Ran, Li, Rengang, Gade, Rikke, Debien, Ruben, Zhang, Runze, Lee, Sangrok, Escalera, Sergio, Jiang, Shan, Odashima, Shigeyuki, Chen, Shimin, Masui, Shoichi, Ding, Shouhong, Chan, Sin-wai, Chen, Siyu, El-Shabrawy, Tallal, He, Tao, Moeslund, Thomas B., Siu, Wan-Chi, Zhang, Wei, Li, Wei, Wang, Xiangwei, Tan, Xiao, Li, Xiaochuan, Wei, Xiaolin, Ye, Xiaoqing, Liu, Xing, Wang, Xinying, Guo, Yandong, Zhao, Yaqian, Yu, Yi, Li, Yingying, He, Yue, Zhong, Yujie, Guo, Zhenhua, Li, Zhiheng
Publication Year: 2022
Collection: Computer Science
Subject Terms: Computer Science - Computer Vision and Pattern Recognition
More Details: The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on https://www.soccer-net.org. Baselines and development kits are available on https://github.com/SoccerNet.
Comment: Accepted at ACM MMSports 2022
Document Type: Working Paper
DOI: 10.1145/3552437.3558545
Access URL: http://arxiv.org/abs/2210.02365
Accession Number: edsarx.2210.02365
Database: arXiv
More Details
DOI:10.1145/3552437.3558545