Zhao, Z., Zhao, M., Wang, R., Pan, H., Li, L., & Luo, H. (2024). The effects of negative life events on college students’ problematic online gaming use: A chain-mediated model of boredom proneness regulation. Frontiers in Psychology, 15, . https://doi.org/10.3389/fpsyg.2024.1426559
Chicago Style (17th ed.) CitationZhao, Zhenyu, Mengmeng Zhao, Ruixin Wang, Huiru Pan, Lina Li, and Hongge Luo. "The Effects of Negative Life Events on College Students’ Problematic Online Gaming Use: A Chain-mediated Model of Boredom Proneness Regulation." Frontiers in Psychology 15 (2024). https://doi.org/10.3389/fpsyg.2024.1426559.
MLA (8th ed.) CitationZhao, Zhenyu, et al. "The Effects of Negative Life Events on College Students’ Problematic Online Gaming Use: A Chain-mediated Model of Boredom Proneness Regulation." Frontiers in Psychology, vol. 15, 2024, https://doi.org/10.3389/fpsyg.2024.1426559.
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